Friday, January 16, 2009

Nightmare's Broken EDH deck

I've made reference to this deck in a few places on this here internets before, but I've never had the deck in front of me to put it up card for card.  Occasionally, I'll change a few things around with the list, but its been exactly what it is for some time now.  Here's the list, with a little discussion of cards in the deck to follow.  Remember, 100 card decks.








And that's it, in all its glory.  I've added links to the cards in case you're unfamiliar with any of them - and let me say just how much of a pain in the ass that was - but hopefully you can see some of the reasons it's as broken as it is.

A note or two on some of the cards:

Merrow Levitator, Inspired Sprite - These are the Nettle Sentinels of the deck.  If you have Azami in play and either of these online, it's pretty difficult to lose.  They allow you to absolutely bury all of your opponents in card advantage.  They are by far the best Wizards in the deck.

Sigil Tracer - He's your number one win condition in multiplayer games, especially if your opponents have Gaea's Blessing in their decks.  He allows you to go infinite with Turnabout if you have enough mana and guys in play, and he lets you Fork (or Twincast, as it were) your Stroke of Genius or Braingeyser to kill multiple opponents at once.

There are two non-Wizard creatures in the deck.  Both are needed, as the Etherium Sculptor provides a third way for you to make the Sensei's Top/Future Sight/Helm of Awakening combo work.  Note that you have access to two Future Sights, as well.  The other creature, Tidespout Tyrant, allows you to go infinite in mana a countless number of ways.  With him active, you generally finish the game with infinite mana, your deck in your hand, and your opponents with no cards in play.  He's bonkers.

Memnarch + Filigree Sages + Tolarian Academy.  Think about it.

Azami has a unique, and unfair, interaction with Mind Over Matter.  If they're both in play, she taps to cycle cards, in effect.  Draw one, don't like it.  Pitch to untap Azami, draw another.  Repeat.

All in all, it's probably one of the two most unfair EDH decks I've seen played, with Bryant's UB Pitchlong-esque monstrosity being the only one in front of it.  I get about one game in with my opponents before they become frustrated and I have to break out a more "fair" deck.  Still, it's enjoyable to occasionally do some things the game really doesn't want you to do, so if you're in the mood, throw it together with your own play group and try it out.  Don't say I didn't warn you!

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